Doctor Strange
VanguardDifficulty: 2 of 5

Doctor Strange

Stephen Strange

Base stats

Health
650
Speed
6 m/s

As the Sorcerer Supreme, Doctor Stephen Strange gracefully wields ancient spells to turn the tide of even the most impossible battle. However, magic always comes at a cost, and each use of his arcane abilities gradually awakens the darkness within him.

Official stats PC ยท Quick Play

Win rate
48.38%
Pick rate
5.43%
Vanguard rank
#14of 15
All ranks and platforms

Doctor Strange Abilities

Pick an ability to see its full description and every official stat.

Attack

Daggers of Denak

LMB

Cast Daggers of Denak forward

Damage
18
Casting
Five-round delayed hit projectiles
Projectile Speed
80m/s
Damage Falloff
Falloff begins at 10m, decreasing to 80% at 20m
Fire Rate
6.25 rounds per second, with a 0.03-second interval between every two rounds
Ammo
12 (1 dagger per release)
Critical Hit
No
Ultimate

Eye of Agamotto

Q

Separate nearby enemies' Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies

Damage
60
Energy Cost
3100
Casting
Single-cast spell field that surrounds the caster
Range
10m spherical radius
Soul Separation Duration
3s
Ability

Cloak of Levitation

Shift

Ascend and then enter a brief state of sustained flight

Cooldown
12s
Casting
Instant Cast
Dash Distance
8m
Free-Flight Duration
6s
Ability

Maelstrom of Madness

E

Release Dark Magic to deal damage to nearby enemies

Damage
Each point of Dark Magic deals 1.3 damage
Cooldown
6s
Casting
Single-cast spell field that surrounds the caster
Range
8m spherical radius
Ability

Pentagram of Farallah

F

Open portals between two locations, enabling all units to travel through them

Cooldown
180s
Casting
Multi-segment release
Duration
20s
Ability

Shield of the Seraphim

RMB

Create a protective barrier against damage

Casting
Channeled
Maximum Shield Value
850
Recovery Speed
60/s
Delayed Recovery After Release
1s
Cooldown After Destroyed
3s
Passive

Price of Magic

Dark Magic accumulates with every hit on an enemy. If Dark Magic peaks for too long, Doctor Strange will be cursed with Anti-Heal

Anti-Heal Activation Delay at Peak Dark Magic
3s
Anti-Heal Duration
2s
Generate Dark Magic
Daggers of Denak: Each hit generates 3.5 Dark Magic. When using the V key, every enemy hit generates 10 Dark Magic
Team-Up

Enchanted Enhancement

Doctor Strange shares his arcane mastery, replacing Scarlet Witch's Chthonian Burst with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction

Team-Up Bonus
Doctor Strange gain 100 Max Health
Team-Up

Psionic Vortex

E

Invisible Woman enhances Doctor Strange's Maelstrom of Madness with a psionic explosion. The explosion damages and pulls enemies toward Doctor Strange. Based on the explosion's damage, Doctor Strange and nearby allies gain Bonus Health

Cooldown
6s
Damage
Each point of energy deals 1.3 damage
Range
8m spherical radius spell field
Self Bonus Health Conversion
0.3
Ally Bonus Health Conversion
0.2
Bonus Max Health
75
Special Effect
The spell field pulls enemies in range toward Doctor Strange

Doctor Strange Win & Pick Rates

Platform
Highest win rate
Bronze 49.67%
Lowest win rate
Celestial & above 46.66%
Official win and pick rates of Doctor Strange by mode and rank on PC
Mode / rankWin rateWin rate compared with 50%Pick rate
Quick Play48.38%5.43%
Competitive, all ranks47.89%10.06%
Bronze49.67%5.97%
Silver49.16%6.67%
Gold48.63%8.84%
Platinum48.05%10.71%
Diamond47.55%11.70%
Grandmaster47.20%11.30%
Celestial & above46.66%7.97%

Source: Marvel Rivals Hero Hot List ยท Official update of Sep 8, 2026

Doctor Strange Team-Ups

Gamma Maelstrom

E

WithHulk

Base effect

Upgrade Maelstrom of Madness to Gamma Maelstrom. This drastically boosts energy charge rates and removes the Anti-Heal curse.

Damage
Each point of Dark Magic deals 1.3 damage
Cooldown
6s
Range
10m spherical radius spell field

Enhanced effect

When teaming up with Hulk, releasing Gamma Maelstrom retains some energy, and stored Gamma energy doesn't decay over time.

Minimum Energy
50

Psionic Vortex

E

WithInvisible Woman

Base effect

Upgrade Maelstrom of Madness to Psionic Vortex. Enemies caught in are Launched toward you. Shield of the Seraphim also gains increased shield value.

Damage
Each point of Dark Magic deals 1.3 damage
Cooldown
6s
Range
8m spherical radius spell field
Shield of the Seraphim Health Boost
150
Special Effect
The spell field pulls enemies within range toward itself

Enhanced effect

When teaming up with Invisible Woman, any damage dealt by Psionic Vortex provides proportional Bonus Health for Doctor Strange.

Bonus Health (Self)
0.5
Ally Bonus Health Conversion Factor
0.3
Max Bonus Health
150