
Attack
Primal Bite
LMBBite forward. Applies a Bleed that deals continuous Percentage Damage
- Damage
- 75
- Casting
- Melee
- Maximum Distance
- 4m
- Attack Interval
- 1st and 3rd attacks: 1s; 2nd attack: 0.9s
- Bleed Damage
- 1.2% Maximum Health
- Bleed Duration
- 4s
- Bleed Tick Rate
- 2 times per second

Ultimate
Devil-Beast Rampage
QErupt in primal fury! Gain a massive Movement Speed Boost while unleashing earth-shattering stomps that Launch enemies and applies a Bleed. Thunderous roars also emit sonic waves that Slow enemies hit
- Energy Cost
- 3400
- Stomp Field Spawn Interval
- 0.3s
- Frenzied Feast Cooldown Reduction
- 1s
- Savage Predation Cooldown Reduction
- 4s
- Speed Boost During Ultimate
- 70%
- Stomp Field Range
- 8m radius spherical spell field
- Stomp Field Damage
- 10
- Stomp Field Launch-up Interval
- 0.8s

Ability
Impact Beam
RMBUnleash a devastating beam of energy that inflicts a Bleed and Slow.
- Ability Duration
- 3.3s
- Attack Range
- 17m
- Spell Field Damage
- 40/s
- Spell Field Radius
- 1.2m
- Slow Effect
- 15% for 2s

Ability
Buddy Barrier
EActivate the heart-shaped generator to expand a spherical shield that blocks incoming damage. Enemies caught within are Slowed
- Cooldown
- 12s
- Summons Max Health
- 450
- Maximum Duration for Summons
- 6s
- Slow Effect
- 15% for 2s

Ability
Savage Predation
ShiftDash and pounce on your prey with a vicious bite, applying a Bleed. If the target is already Bleeding, clamp down before hurling them away
- Cooldown
- 10s
- Dash Duration
- 2s
- Dashing Speed
- 15m/s
- Bite Damage
- 50

Ability
Frenzied Feast
FUnleash a flurry of continuous bites, converting the damage dealt into Bonus Health. Deals extra damage against Bleeding targets
- Cooldown
- 8s
- Bite Damge
- First 4 hits: 15 each; 5th hit: 30
- Bonus Damage
- First 4 hits: 8% Maximum Health each; 5th hit: 12% Maximum Health

Passive
Prehistoric Plating
Take reduced damage from headshots. Immune to launch-up, knock-back, and other displacement effects. Enemies and allies generate less Ultimate Ability Energy when damaging or healing him
- Headshot Damage Taken Reduction
- 60%
- Ultimate Energy Gain Reduction from Damage/Healing Him
- 40%

Passive
Apex Advantage
Gain Bonus Health when you inflict Bleeding upon an enemy
- Bonus Health
- 150% of Bleed Damage Dealt

Team-Up
Prehistoric Partner
The Punisher rides atop Devil Dinosaur, restricting him to only Adjudication/Deliverance and Scourge Grenade while disabling other abilities. While mounted, Devil Dinosaur absorbs a portion of all damage inflicted on The Punisher
- Team-Up Bonus
- Maximum Health +100