The Hood
VanguardDifficulty: 2 of 5

The Hood

Parker Robbins

Base stats

Health
550
Speed
6 m/s

As the Hood, Parker Robbins is treading the dangerous path toward the throne of the criminal underworld. Cloaked in a cursed mantle, he devours the firepower of his foes, feeding his own dark might. When he transforms into his full demonic state, a torrent of dark magic sweeps over all who stand in his way!

Official stats PC ยท Quick Play

Win rate
52.82%
Pick rate
25.82%
Vanguard rank
#3of 15
All ranks and platforms

The Hood Abilities

Pick an ability to see its full description and every official stat.

Attack

Accursed Pistols

LMB

Shoot forward dual-wielded pistols. Gain increased Attack Speed when Demonic Energy exceeds 50%

Shooting Damage
26 per round
Shooting Interval
0.2s
Shooting Damage after Demonic Energy exceeds 50%
21 per round
Shooting Interval after Demonic Energy exceeds 50%
0.15s
Damage Falloff
Falloff begins at 8m, decreasing to 55% at 20m
Ammo
40
Attack

Leaded Transformation

LMB

Enter Half-Demon State, transforming your arms into demonic rifles to unleash a rain of lead. These rifles have increased Attack Speed and Infinite Ammo. Every bullet that strikes an enemy triggers Lifesteal

Shooting Damage
3.5 per round
Shooting Interval
0.05s
Lifesteal Ratio
10%
Leaded Transformation Damage/Bonus Health Conversion
40%, Max100
Bullet Spread Radius
Spread radius reaches 0.5m after 10 consecutive shots (calculated at 10m distance)
Damage Falloff
Falloff begins at 8m, decreasing to 80% at 20m
Ultimate

Demon of the End

Q

Enter Full Demon State. Fire up to 6 high-powered shots that pierce through enemies and barriers, with the final shot being the most powerful. Hitting enemies grants Bonus Health to yourself and nearby allies

Energy Cost
3400
Max Duration
12s
Demon State Health
1000
First 5 Rounds Damage
90 + 10% of Target's Max Health
Final Round Damage
140 + 15% of Target's Max Health
Bonus Health Per Firing
50
Damage/Bonus Health Conversion
50%
Bonus Health Range
8m radius
Max Bonus Health
200
Ability

Mantle of Oblivion

RMB

Spread your cloak to form a spherical barrier, blocking incoming enemy attacks. When Demonic Energy exceeds 50%, the radius of the sphere expands further.

Cooldown
12s
Max Duration
1s
Sphere Radius
2m
Sphere Radius after Demonic Energy exceeds 50%
3m
Ability

Abyssal Veil

E

Throw a dark magic sphere that generates a Veil upon landing. Accursed Pistols shots passing through it generate more Demonic Energy and bullets from Leaded Transformation gain increased Lifesteal. Enemy projectiles passing through suffer reduced damage and healing output. Enemies who pass through the Veil take damage and are Blinded

Cooldown
10s
Damage
60
Summon Duration
6s
Veil Size
Width: 8m, Height: 3.5m
Damage Reduction
20%
Healing Reduction
20%
Leaded Transformation Lifesteal Ratio
10%
Energy Gain Increased Per Accursed Pistols Hit
0.75
Blind Duration
1s
Ability

Void Walk

Shift

Enter the Void for free-flight. Upon reappearing, gain a decaying Movement Boost and damage surrounding enemies

Cooldown
15s
Damage
40
Movement Boost
40% during the Ability, decaying to 0% over 2s after it ends
Spell Field Range
4.5m spherical radius
Max Duration
1.2s
Passive

Ruinous Pact

Accumulate Demonic Energy by dealing damage via Accursed Pistols, blocking attacks with Mantle of Oblivion, or by using Void Walk. Reaching full energy automatically triggers the Half-Demon State

Max Energy
100
Energy Gain Per Accursed Pistols Hit
2
Mantle of Oblivion Block Damage/Energy Conversion
3.75%
Energy Gain from Void Walk
20

The Hood Win & Pick Rates

Platform
Highest win rate
Diamond 53.97%
Lowest win rate
Bronze 51.53%
Official win and pick rates of The Hood by mode and rank on PC
Mode / rankWin rateWin rate compared with 50%Pick rate
Quick Play52.82%25.82%
Competitive, all ranks53.29%19.55%
Bronze51.53%24.10%
Silver52.11%22.81%
Gold52.78%19.78%
Platinum53.53%18.66%
Diamond53.97%18.91%
Grandmaster53.84%18.89%
Celestial & above52.91%18.76%

Source: Marvel Rivals Hero Hot List ยท Official update of Sep 8, 2026

The Hood Team-Ups

Chaos Collision

C

WithScarlet Witch

Base effect

Gain a New Ability. Create an arcane zone that continuously damages enemies and applies stacking Damage and Healing Reduction. Reactivate to teleport to the zone's center.

Cooldown
16s
Damage
20 per hit, 2 hits per second
Max Select Distance
20m
Max Teleport Distance
30m
Spell Field Duration
4s
Spell Field Range
5m spherical radius
Damage Reduction
5% per hit, Up to 40%
Healing Reduction
5% per hit, Up to 40%

Enhanced effect

When teaming up with Scarlet Witch, after teleporting, unleash a magical shockwave, dealing one-time damage to nearby enemies while launching them towards The Hood

One-Time Damage
60

New Moon's Shadow

E

WithMoon Knight

Base effect

Enhances Abyssal Veil into a Lunar Barrier that blocks projectiles. Upon breaking, it detonates, damaging enemies and applying Damage and Healing Reduction. Enemies passing through take damage and are briefly Blinded.

Summons' Health
200
Explosion Damage
30
Damage Reduction
35%
Healing Reduction
35%
Explosion Range
8m spherical radius

Enhanced effect

When teaming up with Moon Knight, the Lunar Barrier has greater shield value, and The Hood's attacks that pass through it gain a bounce effect

Summons' Health
300
Max Bounce Distance
6m
Max Number of Bounces
3
Damage Falloff Per Bounce
50%