Deadpool
VanguardDuelistStrategistDifficulty: 4 of 5

Deadpool

Wade Wilson

Vanguard · Desert Eagles

Health
500
Speed
6 m/s

Wade Wilson is the full package (or so he claims), with devastating damage output, an impenetrable shield, and swift healing. There's no limit to what Deadpool can achieve, as long as he keeps his moves flashy! And, of course, every epic attack comes with an endless barrage of witty banter!

Official stats PC · Quick Play

Win rate
45.19%
Pick rate
3.51%
Vanguard rank
#15of 15
All ranks and platforms

Deadpool Abilities

Pick a form, then an ability to see its full description and every official stat.

Vanguard · Desert Eagles

Attack

Dual Desert Eagles - Vanguard

LMB

Nobody lays a finger on my teammates! Anyone tries, and I'm firing these big boy bullets straight at their face!

Damage
36per round
Casting
Rapid-fire projectile
Damage Falloff
Falloff begins at 15m, decreasing to 75% at 30m
Fire Rate
2.5 rounds per second
Ammo
30
Ability

The Ban Hammer

Q

You! Yeah, you - the hyper one! Eyes off my friends. I sentence you to...whatever! Get ready to be taunted. I get bonus HP and healing, and if you whiff your abilities, you take damage, and I get even more HP!

Cooldown
60s
Damage From Per Ability Missed
35
Bonus Health From Per Ability Missed
60 per ability missed
Ability Duration
8s
Bonus Health Gained Upon Activation
300
Healing Over Time During Activation
35/s
Ability

Magical Unicorn Shield!

RMB

Plushie power! It stops every single attack those chumps throw, giving my team a safety bubble. It's cute AND bulletproof

Cooldown
12s
Summons' Health
300
Maximum Duration for Summons
4s
Ability

Bunny Bounce

Space

Yup, I can double jump in midair! During The Big Test and its upgrade, I can also stomp heads and wall jump to reset its cooldown. Stomp enemies so hard they won't get near my team!

Cooldown
6s
Maximum Jump Distance
16m
Ability

Upgrade!

F

I'm here to smack baddies, get XP, and shield my friends! When my XP is full, I get to upgrade an ability! Bonus: Score the final hit and force your foe into a selfie—more XP for me! I'm invincible while striking my best duckface. No photobombs!

Special Effect
Accumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts
Ability

Deadpool In Your Area - Vanguard

E

Want to hurt my team? Good luck! I hit you with a taunt, mess up your vision, and burn your health nonstop! Best part: my swords and guns go full turbo for the duration. Blink and you'll miss it

Cooldown
12s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Increase left-click attack speed for the duration.
Damage Needed to Remove the Disruption
100
Spell Field Damage
10/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Passive

Healing Factor

Out of combat? I'm healing up, staying battle-ready to protect my team. And if I'm about to croak? Surprise! I get a free pass, and my health zooms back up. Nice try, villains

Cooldown
45s
Healing over Time
25/s
Healing over Time from Activated Healing Factor
50/s
Special Effect
The healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing
Passive

Maximum Flair

Listen up, eyes on the prize, don't wander off! Every time my abilities land on a bad guy, the style points shoot up a notch! When it's full, I can pop my ultimate! With me on the team, you're all staying alive and fabulous!

Special Effect
The ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated.
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
+50 Max Health

Vanguard · Katanas

Attack

Kick@$$ Katana - Vanguard

LMB

Protecting my team means my katanas go full savage. No mercy for the baddies!

Damage
30per hit
Casting
Melee
Attack Interval
First strike: 0.6s; second strike: 0.53s; third strike: 0.6s
Maximum Distance
4m
Ability

The Big Test

Q

Wake the #!&% up, hero! We've got a game to win! Speed and healing buffs for starters, bonus Hazardous Hijinks for me, and extra HP for me and my nearby friends. Hit enough baddies with the right abilities exactly as I ask, and you unlock mega speed and healing, plus reset my Healing Factor cooldown!. Team protection mode: activated!

Cooldown
60s
Ability Duration
The challenge lasts 12s. The buff lasts 6s after you complete it.
Boost Spell Field Range
6m radius spherical spell field
Bonus Health
Self: 300; allies: 50
Healing over Time
Upon activation: 50/s; challenge completed: 100/s
Movement Boost
Upon activation: 15%; challenge completed: 30%
Ability

Hazardous Hijinks - Vanguard

RMB

Try getting to my teammates, I dare you! My dash slash knocks fools down, and if I hit, I get to do it again. Up to three times, baby!

Cooldown
10s
Damage
40
Special Effect
Refresh the cooldown if it hits an enemy for up to 2 times
Dash Duration
Up to 12m
Ability

Bunny Bounce

Space

Yup, I can double jump in midair! During The Big Test and its upgrade, I can also stomp heads and wall jump to reset its cooldown. Stomp enemies so hard they won't get near my team!

Cooldown
6s
Maximum Dash Distance
16m
Ability

Upgrade!

F

I'm here to smack baddies, get XP, and shield my friends! When my XP is full, I get to upgrade an ability! Bonus: Score the final hit and force your foe into a selfie—more XP for me! I'm invincible while striking my best duckface. No photobombs!

Special Effect
Accumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts.
Ability

Deadpool In Your Area - Vanguard

E

Want to hurt my team? Good luck! I hit you with a taunt, mess up your vision, and burn your health nonstop! Best part: my swords and guns go full turbo for the duration. Blink and you'll miss it

Cooldown
12s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Increase left-click attack speed for the duration.
Damage Needed to Remove the Disruption
100
Spell Field Damage
10/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Passive

Healing Factor

Out of combat? I'm healing up, staying battle-ready to protect my team. And if I'm about to croak? Surprise! I get a free pass, and my health zooms back up. Nice try, villains

Cooldown
45s
Healing over Time
25/s
Healing over Time from Activated Healing Factor
50/s
Special Effect
The healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing
Passive

Maximum Flair

Listen up, eyes on the prize, don't wander off! Every time my abilities land on a bad guy, the style points shoot up a notch! When it's full, I can pop my ultimate! With me on the team, you're all staying alive and fabulous!

Special Effect
The ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
+50 Max Health

Vanguard · Upgrades

Attack

Dual Desert Eagles - Vanguard Upgraded

LMB

I rack up shots, then, BOOM! A mind-blowing bubble bomb for all the enemies. Teammate security: maximum

Beam Damage
40 damage per round
Beam Attack Interval
2.5 rounds per second
Ammo
40
Projectile Attack Interval
After every 5 beam bullets fired, the next shot fires 1 additional projectile
Projectile Speed
60m/s
Spell Field Damage
25
Spell Field Range
3m radius spherical spell field
Attack

Kick@$$ Katana - Vanguard Upgraded

LMB

Relax, you've got Deadpool on your side! Swords out, baddies out. My stab hits crit, and a Bad Bunny hit makes the next swing a stabby special

Damage
35per hit
Attack Interval
First strike: 0.5s; second strike: 0.43s; third strike: 0.5s
Maximum Distance
4m
Ability

Deadpool In Your Area - Vanguard Upgraded

E

Teammates, stay safe! Dummies, look here! It's showtime: I taunt, blind you, and hit warp speed with my swords and guns. Plus, my crew gets a damage reduction buff, so they're basically invincible. Dummies that stick around too long will even have their UI taped over!

Cooldown
12s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption. Increase left-click attack speed for the duration.
Damage Needed to Remove the Disruption
100
Spell Field Damage
10/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Damage Reduction
Self: 35%; allies: 25%
Ability

Hazardous Hijinks - Vanguard Upgraded

RMB

Watch this pro bodyguard in action! I dash forward, nail the bad guy, and bounce in any direction I want. Oh, and I can do this two more times real quick!

Cooldown
10s2 charges
Damage
40
Special Effect
Refresh the cooldown if it hits an enemy for up to 2 times. Deadpool bounces as the ability hits an enemy.
Dash Duration
Up to 12m
Ability

Magical Unicorn Shield! - Upgraded

RMB

My ultra-cool, super shiny, extra huggable, and totally blinged-out plushy. Toss it ahead, and it lands as an invincible sphere of awesomeness! Blocking attacks and keeping my team safe inside our furry fortress

Cooldown
12s
Summons' Health
400
Maximum Duration for Summons
4s
Ability

The Big Test - Upgraded

Q

Hey, player! Warm-up's over, time for the main event! Speed, healing, dashes, for me, and bonus HP for all! Smash enough baddies with the skills I say, and you unlock super buffs (massive speed and healing), plus Healing Factor resets. For some time after, each hit means more HP for the crew and you. Don't mess this up!

Cooldown
60s
Ability Duration
The challenge lasts 12s. The buff lasts 8s after you complete it.
Boost Spell Field Range
6m radius spherical spell field
Bonus Health
Self: 300; allies: 50
Healing over Time
Upon activation: 50/s; challenge completed: 100/s
Movement Boost
Upon activation: 15%; challenge completed: 30%
Ability

The Ban Hammer - Upgraded

Q

Upgraded courtroom drama! Congrats, unlucky one! You're my pick; enjoy the taunt! I score bonus health and healing, and you take ongoing damage. If you miss an ability while court is in session, it's a double whammy. You get more pain, AND I get more extra HP! Thanks in advance!

Cooldown
60s
Damage From Per Ability Missed
35
Bonus Health From Per Ability Missed
70 per ability missed
Ability Duration
8s
Bonus Health upon Activation
300
Healing During Activation
35/s
Damage Over Time
25/s
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
+50 Max Health

Duelist · Desert Eagles

Attack

Dual Desert Eagles - Duelist

LMB

Bang! Bang! Unleash two hand cannons left and right, because one gun is never enough. Pew pew, baby!

Damage
42per hit
Casting
Rapid-fire projectile
Damage Falloff
Falloff begins at 18m, decreasing to 80% at 30m
Fire Rate
2.5 rounds per second
Ammo
30
Ability

Skill Issue

Q

Let's play judge! Pick a dumb-dumb and slap a taunt. They miss an ability? Boom! Gavel drops, and I slap them with pain and snark

Cooldown
45s
Damage From Per Ability Missed
60
Ability Duration
8s
Ability

Headshot! - Duelist

RMB

Ever seen someone throw their own face? Watch me KO a crowd, then catch my mug on the rebound!. Don't lose your head over it

Cooldown
10s
Casting
Single-cast projectile with delayed impact that also generates a spell field
Projectile Damage
Unleash: 30; return: 25
Projectile Speed
80m/s
Spell Field Damage
15/s
Spell Field Range
4m spherical radius spell field
Spell Field Duration
1s
Ability

Bunny Hop

Space

Hippity-hoppity, Deadpool's on your property! Watch me squeeze in a second jump midair! Hop on heads or kick off walls with Bunny Hop to refresh the cooldown, and if I land on someone? Free health for me, and a headache for them. Whee!

Damage
25
Cooldown
6s
Bonus Health
25, up to 50
Special Effect
Refresh the cooldown if it hits an enemy
Ability

Upgrade!

F

I'm here to smack baddies, get XP, and shield my friends! When my XP is full, I get to upgrade an ability! Bonus: Score the final hit and force your foe into a selfie—more XP for me! I'm invincible while striking my best duckface. No photobombs!

Special Effect
Accumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts.
Ability

Deadpool In Your Area - Duelist

E

True heroes taunt face-to-face! I roast nearby baddies, mess up their vision, and tank their hits like a boss. Try me!

Cooldown
12s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Damage Needed to Remove the Disruption
100
Self Damage Reduction
20%
Spell Field Damage
15/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Passive

Healing Factor

Out of combat? I'm healing up, staying battle-ready to protect my team. And if I'm about to croak? Surprise! I get a free pass, and my health zooms back up. Nice try, villains

Cooldown
45s
Healing over Time
25/s
Healing over Time from Activated Healing Factor
50/s
Special Effect
The healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing
Passive

Maximum Flair

Listen up, eyes on the prize, don't wander off! Every time my abilities land on a bad guy, the style points shoot up a notch! When it's full, I can pop my ultimate! With me on the team, you're all staying alive and fabulous!

Special Effect
The ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated.
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
5% Damage Boost

Duelist · Katanas

Attack

Kick@$$ Katana - Duelist

LMB

Slicey, dicey, twice as nicey! Swing both swords at whoever gets too close. Sushi, anyone?

Damage
40per hit
Casting
Melee
Attack Interval
First strike: 0.6s; second strike: 0.53s; third strike: 0.6s
Maximum Distance
4m
Ability

Pop Quiz!

Q

Hey, you! Yeah, you! Ready for a challenge? Free speed and healing just for trying. Nail enough hits with the right abilities and unlock the deluxe speed-heal package. It's an A+ in chaos!

Cooldown
45s
Ability Duration
The challenge lasts 12s. The buff lasts 6s after you complete it.
Healing over Time
Upon activation: 35/s; challenge completed: 70/s
Movement Boost
Upon activation: 15%; challenge completed: 30%
Ability

Hazardous Hijinks - Duelist

RMB

Blink, and you'll miss my deadly dash combo. Slash, dash, repeat! Hit someone? You get to go again! (Up to 2 more times. Don't get greedy.) Who says I can't multitask?

Cooldown
10s2 charges
Damage
40
Special Effect
Refresh the cooldown if it hits an enemy for up to 2 times
Dash Duration
Up to 12m
Ability

Bunny Hop

Space

Hippity-hoppity, Deadpool's on your property! Watch me squeeze in a second jump midair! Hop on heads or kick off walls with Bunny Hop to refresh the cooldown, and if I land on someone? Free health for me, and a headache for them. Whee!

Damage
25
Cooldown
6s
Bonus Health
25, up to 50
Special Effect
Refresh the cooldown if it hits an enemy or an ally. Transform the next katana base attack to a Stab.
Ability

Upgrade!

F

I'm here to smack baddies, get XP, and shield my friends! When my XP is full, I get to upgrade an ability! Bonus: Score the final hit and force your foe into a selfie—more XP for me! I'm invincible while striking my best duckface. No photobombs!

Special Effect
Accumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts.
Ability

Deadpool In Your Area - Duelist

E

True heroes taunt face-to-face! I roast nearby baddies, mess up their vision, and tank their hits like a boss. Try me!

Cooldown
12s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Damage Needed to Remove the Disruption
100
Self Damage Reduction
20%
Spell Field Damage
15/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Passive

Healing Factor

Out of combat? I'm healing up, staying battle-ready to protect my team. And if I'm about to croak? Surprise! I get a free pass, and my health zooms back up. Nice try, villains

Cooldown
45s
Healing over Time
25/s
Healing over Time from Activated Healing Factor
50/s
Special Effect
The healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing
Passive

Maximum Flair

Listen up, eyes on the prize, don't wander off! Every time my abilities land on a bad guy, the style points shoot up a notch! When it's full, I can pop my ultimate! With me on the team, you're all staying alive and fabulous!

Special Effect
The ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated.
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
5% Damage Boost

Duelist · Upgrades

Attack

Dual Desert Eagles - Duelist Upgraded

LMB

Keep blasting till you trigger a BOOM. My thoughts literally explode onto the battlefield. Talk about mind-blowing firepower!

Beam Damage
46 damage per round
Beam Attack Interval
2 rounds per second
Ammo
40
Projectile Attack Interval
After every 5 beam bullets fired, the next shot fires 1 additional projectile
Projectile Speed
60m/s
Spell Field Damage
25
Spell Field Range
3m radius spherical spell field
Attack

Kick@$$ Katana - Duelist Upgraded

LMB

Now with extra chop! Stabs can go straight for the noggin. Heads up! Do a Bunny Hop and POW! Stabby Stabby action guaranteed! Run while you can!

Damage
45per hit
Attack Interval
First strike: 0.5s; second strike: 0.43s; third strike: 0.5s
Maximum Distance
4m
Ability

Deadpool In Your Area - Duelist Upgraded

E

Check out the best trash talk in the Chronoverse! Keep taunting and melting their HP! I even block their screen, so they can't see squat. Plus, I tank hits like a champ. Enemies that stick around too long get the bottom of their screen taped up. By the end, they won't even find their health bar and whatnot. Good luck fighting what you can't see, suckers!

Cooldown
12s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Damage Needed to Remove the Disruption
100
Self Damage Reduction
35%
Spell Field Damage
15/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Ability

Hazardous Hijinks - Duelist Upgraded

RMB

Now with bouncy castle action! Slash, bounce, repeat. It's like the world's deadliest pinball!. Cooldowns? Never heard of 'em. Keep going as long as you hit stuff, just don't let me fall flat on my ass!

Cooldown
10s2 charges
Damage
40
Special Effect
Refresh the cooldown if it hits an enemy. Deadpool bounces as the ability hits an enemy.
Dash Duration
Up to 12m
Ability

Headshot! - Duelist Upgraded

RMB

Juggle my noggin for extra throws! If you catch it thrice, it goes kaboom. Everyone gets a piece of my mind

Cooldown
10s
Projectile Damage
Unleash: 30; return: 25
Projectile Speed
80m/s
Spell Field Damage
15/s
Third Unleash Explosion Damage
45
Spell Field Duration
First unleash: 1s; second unleash: 1s; third unleash: 2s
Ability

Pop Quiz! - Upgraded

Q

Don't just stand there, you blockhead! The challenge's still rolling. But don't worry, I'm not one of those money-hungry scam artists. The buffs are on the house, no price hike. Take on this challenge, and you'll get three freebies: a little Speed boost, Continuous Healing, and Damage Up. Hit enough baddies with the right abilities exactly as I ask, and you unlock the ultimate bundle (Super Speed, Super Healing, Damage Boost AND reset all your cooldowns (except Healing Factor; no cheating!). Now THAT'S love

Cooldown
45s
Ability Duration
The challenge lasts 12s. The buff lasts 8s after you complete it.
Healing over Time
Upon activation: 30/s; challenge completed: 60/s
Movement Boost
Upon activation: 15%; challenge completed: 30%
Damage Boost
Upon activation: 15%; challenge completed: 30%
Ability

Skill Issue - Upgraded

Q

Dumbpoochu, I choose you! Taunt time! Their HP melts away, and if they whiff an ability, they get bonus pain AND Vulnerability. Double whammy! Objection? Overruled!

Cooldown
45s
Damage From Per Ability Missed
60
Vulnerability Ration From Ability Missed
10% for each stack. Up to 4 stacks.
Ability Duration
8s
Damage Over Time
25/s
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
5% Damage Boost

Strategist · Desert Eagles

Attack

Dual Desert Eagles - Strategist

LMB

Nobody lays a finger on my teammates! Anyone tries, and I'm firing these big boy bullets straight at their face!

Damage
25per round
Healing
45per round
Casting
Rapid-fire projectile
Fire Rate
2.5 rounds per second
Ammo
30
Ability

Pwnage Pound

Q

You! Yeah, you - the hyper one! Eyes off my friends. I sentence you to...whatever! Get ready to be taunted. I get bonus HP and healing, and if you whiff your abilities, you take damage, and I get even more HP!

Cooldown
60s
Damage From Per Ability Missed
60
Ability Duration
8s
Healing Over Time
80/s
Healing From Per Ability Missed
80 per ability missed
Healing Spell Field Range
8m radius spherical spell field
Ability

Bouncing Bobblehead - Strategist

RMB

Plushie power! It stops every single attack those chumps throw, giving my team a safety bubble. It's cute AND bulletproof

Cooldown
8s
Casting
Single-cast projectile with delayed impact that also generates a spell field
Projectile Damage
Unleash: 20; return: 20
Projectile Healing
Unleash: 40; return: 40
Projectile Speed
80m/s
Spell Field Damage
10/s
Spell Field Healing
50/s
Spell Field Range
4m spherical radius spell field
Spell Field Duration
1s
Ability

Healing Hop

Space

Yup, I can double jump in midair! During The Big Test and its upgrade, I can also stomp heads and wall jump to reset its cooldown. Stomp enemies so hard they won't get near my team!

Damage
25
Healing
35
Cooldown
6s
Special Effect
Refresh the cooldown if it hits an enemy or an ally. Transform the next katana base attack to a Stab.
Ability

Upgrade!

F

I'm here to smack baddies, get XP, and shield my friends! When my XP is full, I get to upgrade an ability! Bonus: Score the final hit and force your foe into a selfie—more XP for me! I'm invincible while striking my best duckface. No photobombs!

Special Effect
Accumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts
Ability

Deadpool In Your Area - Strategist

E

Want to hurt my team? Good luck! I hit you with a taunt, mess up your vision, and burn your health nonstop! Best part: my swords and guns go full turbo for the duration. Blink and you'll miss it

Cooldown
10s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Damage Needed to Remove the Disruption
100
Spell Field Damage
10/s
Spell Field Healing
60/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Passive

Healing Factor

Out of combat? I'm healing up, staying battle-ready to protect my team. And if I'm about to croak? Surprise! I get a free pass, and my health zooms back up. Nice try, villains

Cooldown
30s
Healing over Time
25/s
Healing over Time from Activated Healing Factor
50/s
Special Effect
The healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing
Passive

Maximum Flair

Listen up, eyes on the prize, don't wander off! Every time my abilities land on a bad guy, the style points shoot up a notch! When it's full, I can pop my ultimate! With me on the team, you're all staying alive and fabulous!

Special Effect
The ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated.
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
+5% Healing Bonus

Strategist · Katanas

Attack

Kick@$$ Katana - Strategist

LMB

Protecting my team means my katanas go full savage. No mercy for the baddies!

Damage
30per hit
Healing Amount
32
Casting
Melee
Attack Interval
First strike: 0.6s; second strike: 0.53s; third strike: 0.6s
Maximum Distance
4m
Healing Spell Field Range
5m radius spherical spell field
Ability

Final Exam

Q

Wake the #!&% up, hero! We've got a game to win! Speed and healing buffs for starters, bonus Healing Hijinks for me, and extra HP for me and my nearby friends. Hit enough baddies with the right abilities exactly as I ask, and you unlock mega speed and healing, plus reset my Healing Factor cooldown!. Team protection mode: activated!

Healing Amount
Upon activation: 70/s; challenge completed: 100/s
Cooldown
60s
Ability Duration
The challenge lasts 12s. The buff lasts 6s after you complete it.
Healing Spell Field Range
8m radius spherical spell field
Ability

Healing Hijinks - Strategist

RMB

Try getting to my teammates, I dare you! My dash slash knocks fools down, and if I hit, I get to do it again. Up to three times, baby!

Cooldown
10s2 charges
Damage
30
Healing Amount
45
Dash Duration
Up to 12m
Healing Spell Field Range
5m spherical radius spell field
Ability

Healing Hop

Space

Yup, I can double jump in midair! During Final Exam and its upgrade, I can also stomp heads and wall jump to reset its cooldown. Stomp enemies so hard they won't get near my team!

Damage
25
Healing
35
Cooldown
6s
Special Effect
Refresh the cooldown if it hits an enemy or an ally. Transform the next katana base attack to a Stab.
Ability

Upgrade!

F

I'm here to smack baddies, get XP, and shield my friends! When my XP is full, I get to upgrade an ability! Bonus: Score the final hit and force your foe into a selfie—more XP for me! I'm invincible while striking my best duckface. No photobombs!

Special Effect
Accumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts.
Ability

Deadpool In Your Area - Strategist

E

Want to hurt my team? Good luck! I hit you with a taunt, mess up your vision, and burn your health nonstop! Best part: my swords and guns go full turbo for the duration. Blink and you'll miss it

Cooldown
10s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Damage Needed to Remove the Disruption
100
Spell Field Damage
10/s
Spell Field Healing
60/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Passive

Healing Factor

Out of combat? I'm healing up, staying battle-ready to protect my team. And if I'm about to croak? Surprise! I get a free pass, and my health zooms back up. Nice try, villains

Cooldown
30s
Healing over Time
25/s
Healing over Time from Activated Healing Factor
50/s
Special Effect
The healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing
Passive

Maximum Flair

Listen up, eyes on the prize, don't wander off! Every time my abilities land on a bad guy, the style points shoot up a notch! When it's full, I can pop my ultimate! With me on the team, you're all staying alive and fabulous!

Special Effect
The ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
+5% Healing Bonus

Strategist · Upgrades

Attack

Dual Desert Eagles - Strategist Upgraded

LMB

I rack up shots, then, BOOM! A mind-blowing bubble bomb for all the enemies. Teammate security: maximum

Beam Damage
28
Beam Healing
50
Beam Attack Interval
2.5 rounds per second
Ammo
40
Projectile Attack Interval
After every 5 beam bullets fired, the next shot fires 1 additional projectile
Projectile Speed
60m/s
Projectile Healing
15
Spell Field Healing
40
Spell Field Damage
20
Spell Field Range
3m radius spherical spell field
Ability

Kick@$$ Katana - Strategist Upgraded

LMB

Relax, you've got Deadpool on your side! Swords out, baddies out. My stab hits crit, and a Healing Hop hit makes the next swing a stabby special

Damage
35per hit
Healing Amount
35
Attack Interval
First strike: 0.5s; second strike: 0.43s; third strike: 0.5s
Maximum Distance
4m
Healing Spell Field Range
8m radius spherical spell field
Ability

Deadpool In Your Area - Strategist Upgraded

E

Teammates, stay safe! Dummies, look here! It's showtime: I taunt, blind you, and hit warp speed with my swords and guns. Plus, my crew gets a damage reduction buff, so they're basically invincible. Dummies that stick around too long will even have their UI taped over!

Cooldown
12s
Ability Duration
5s
Special Effect
Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Damage Needed to Remove the Disruption
100
Spell Field Healing
70/s
Spell Field Damage
10/s
Spell Field Range
A cylindrical spell field with a 6m radius and a height of 6m
Damage Boost
20%
Ability

Healing Hijinks - Strategist Upgraded

RMB

Watch this pro bodyguard in action! I dash forward, nail the bad guy, and bounce in any direction I want. Oh, and I can do this two more times real quick!

Cooldown
10s2 charges
Damage
40
Healing Amount
55
Special Effect
Refresh the cooldown if it hits an enemy for up to 2 times. Deadpool bounces as the ability hits an enemy.
Dash Duration
Up to 12m
Healing Spell Field Range
8m radius spherical spell field
Ability

Bouncing Bobblehead - Strategist Upgraded

RMB

My ultra-cool, super shiny, extra huggable, and totally blinged-out plushy. Toss it ahead, and it lands as an invincible sphere of awesomeness! Blocking attacks and keeping my team safe inside our furry fortress

Cooldown
8s
Projectile Damage
Unleash: 25; return: 20
Projectile Healing
Unleash: 45; return: 30
Projectile Speed
80m/s
Spell Field Damage
10/s
Spell Field Healing
55/s
Third Unleash Explosion Damage
20
Third Unleash Explosion Healing
70
Spell Field Duration
First unleash: 1s; second unleash: 1s; third unleash: 2s
Ability

Final Exam - Upgraded

Q

Hey, player! Warm-up's over, time for the main event! Speed, healing, dashes, for me, and bonus HP for all! Smash enough baddies with the skills I say, and you unlock super buffs(massive speed and healing), plus Healing Factor resets. For some time after, each hit means more HP for the crew and you. Don't mess this up!

Healing Amount
80/s upon activation; 120/s after completing the challenge
Cooldown
60s
Ability Duration
The challenge lasts 12s. The buff lasts 8s after you complete it.
Healing Spell Field Range
8m radius spherical spell field
Bonus Health from Completing the Challenge
300
Ability

Pwnage Pound - Upgraded

Q

Upgraded courtroom drama! Congrats, unlucky one! You're my pick; enjoy the taunt! I score bonus health and healing, and you take ongoing damage. If you miss an ability while court is in session, it's a double whammy. You get more pain, AND I get more extra HP! Thanks in advance!

Cooldown
60s
Damage From Per Ability Missed
60
Ability Duration
8s
Healing Over Time
100/s
Healing From Per Ability Missed
90 per ability missed
Healing Spell Field Range
8m radius spherical spell field
Team-Up

Comical Chaos

Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!

Team-Up Bonus
+5% Healing Bonus

Deadpool Win & Pick Rates

Platform
Role
Highest win rate
Grandmaster 48.81%
Lowest win rate
Bronze 45.13%
Official win and pick rates of Deadpool by mode and rank on PC, Duelist
Mode / rankWin rateWin rate compared with 50%Pick rate
Quick Play47.46%1.86%
Competitive, all ranks48.17%1.55%
Bronze45.13%1.76%
Silver47.03%1.52%
Gold48.47%1.48%
Platinum48.21%1.54%
Diamond48.43%1.61%
Grandmaster48.81%1.62%
Celestial & above48.66%1.30%

Source: Marvel Rivals Hero Hot List · Official update of Sep 8, 2026

Deadpool Team-Ups

"Hel-Yeah, Honey"

WithHela

Base effect

Receive upgrades from Hel, allowing the Desert Eagles or Katanas to be upgraded one additional time. Hel-Yeah Desert Eagles: Duelist and Vanguard gain pierce, and the thought bubbles transform into homing death-rattle bubbles. Strategist death-rattle bubbles also home in on allies, exploding to provide healing. Hel-Yeah Katanas: Every strike injects undead energy into the enemy. Hitting an enemy three times with the Katanas detonates the energy, dealing percentage-based true damage scaling off their max Health.

Vanguard Detonation Damage
5 + 1.5% of target's Max Health
Duelist Detonation Damage
5 + 2% of target's Max Health
Strategist Detonation Damage
5 + 0.5% of target's Max Health
Strategist Detonation Self-Healing
5

Enhanced effect

When teaming up with Hela, BOTH the Desert Eagles and Katanas can be upgraded one extra time.

Special Effect
Both Desert Eagle and Katana can be further upgraded

Gumbo Chimichangas

C

WithGambit

Base effect

Activate for kinetic energy, propelling Deadpool in a forward leap. Upon landing, he scatters a ring of kinetically charged chimichangas that deal damage to enemies.

Cooldown
15s
Vanguard Spell Field Damage
60
Duelist Spell Field Damage
90
Strategist Spell Field Damage
35
Strategist Spell Field Healing
65
Spell Field Range
5m spherical radius

Enhanced effect

When teaming up with Gambit, the kinetic energy causes Deadpool's landing to inflict a Stun effect on enemies in the blast radius.

Cooldown
10s
Stun Duration
0.3s
Vanguard Spell Field Damage
90