Bombard Mode
Fire energy projectiles that deal damage
- Damage
- 16per round
- Casting
- Rapid-fire, delayed projectile
- Projectile Speed
- 180m/s
- Damage Falloff
- Falloff begins at 10m, decreasing to 40% at 20m
- Fire Rate
- 12.05 rounds per second
- Ammo
- 45
- Critical Hit
- Yes






















