Squirrel Girl
DuelistDifficulty: 1 of 5

Squirrel Girl

Doreen Green

Base stats

Health
275
Speed
6 m/s

Possessing only the powers of a common squirrel, somehow Doreen Green manages to defeat seemingly invincible enemies in the most unexpected ways. Any foe who counts her out is bound to fall at the hands of the Unbeatable Squirrel Girl!

Official stats PC · Quick Play

Win rate
47.07%
Pick rate
3.36%
Duelist rank
#25of 27
All ranks and platforms

Squirrel Girl Abilities

Pick an ability to see its full description and every official stat.

Attack

Burst Acorn

LMB

Shoot bouncing Burst Acorns

Casting
Arced projectile that generates a spell field upon impact
Projectile Speed
80m/s
Spell Field Range
3m spherical radius
Spell Field Damage
110
Damage Falloff
70% falloff at 3m
Fire Rate
1.49 acorns per second
Ammo
12
Critical Hit
No
Ultimate

Unbeatable Squirrel Tsunami

Q

Summon a horde of squirrels to charge forward, dealing damage while bouncing against structures

Damage
150
Energy Cost
2800
Duration
10s
Range
Length: 3m, Width: 5m, Height: 1.75m
Squirrel Horde Health
300
Squirrel Horde Movement Speed
9m/s
Special Mechanic
The squirrels will rush towards the nearest enemy after bouncing instead of bouncing randomly
Ability

Tail Bounce

Shift

Rocket upwards with a bounce of her tail

Cooldown
8s
Jump Height
9m
Ability

Mammal Bond

E

Reload Burst Acorns and can use an ability without cooldown once in a short duration

Cooldown
12s
Maximum Duration
5s
Ability

Squirrel Blockade

RMB

Launch an acorn to unleash Squirrel Guards, Imprisoning the first hit enemy

Damage
50
Cooldown
8s
Casting
Charged projectile with an arced trajectory
Maximum Charge Time
1.5s
Projectile Speed
20 - 60m/s (Maximum speed is achieved after 0.7s of charging)
Imprison Duration
1.33s
Team-Up

Squirrel Missile

C

When Iron Man, Ultron and Squirrel Girl team up, Ultron's Encephalo-Ray upgrades to Nano-Ray, firing a beam that pierces through all characters, dealing continuous damage to foes while healing allies; Squirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion!

Damage
75
Cooldown
20s
Damage Falloff
Falloff begins at 4m, decreasing to 50% at 8m
Explosion Range
8m spherical radius spell field
Projectile Speed
40m/s
Projectile Radius
0.5m
Special Effect
Automatically track enemies within a horizontal angle of 60°, a vertical angle of 60°, and a maximum distance of 60m

Squirrel Girl Win & Pick Rates

Platform
Highest win rate
Bronze 47.68%
Lowest win rate
Grandmaster 39.00%
Official win and pick rates of Squirrel Girl by mode and rank on PC
Mode / rankWin rateWin rate compared with 50%Pick rate
Quick Play47.07%3.36%
Competitive, all ranks43.83%3.89%
Bronze47.68%5.23%
Silver45.43%4.91%
Gold44.71%5.48%
Platinum43.95%4.84%
Diamond42.31%3.12%
Grandmaster39.00%1.50%
Celestial & above38.17%*0.71%

* Under 1% pick rate: few matches, the win rate is less reliable. Source: Marvel Rivals Hero Hot List · Official update of Sep 8, 2026

Squirrel Girl Team-Ups

Squirrel Missile

C

WithIron Man

Base effect

Squirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion.

Cooldown
15s
Damage
70
Flight Speed
40m/s
Explosion Range
8m radius

Enhanced effect

When teaming up with Iron Man, using Squirrel Blockade simultaneously fires a Squirrel Missile.

Special Effect
When Squirrel Girl uses Squirrel Blockade, she simultaneously launches Squirrel Missiles

Esu Alumnus

C

WithSpider-man

Base effect

Spider-Man gives Squirrel Girl a web bomb. She can launch it to unleash an explosion upon contact with the environment or an enemy, briefly Slowing and damaging enemies caught in the blast.

Cooldown
20s
Spell Field Range
4m spherical radius
Spell Field Damage
65
Slow Duration
3s
Slow Rate
35%

Enhanced effect

When teaming up with Spider-Man, Squirrel Girl receives more Web Fluid. After throwing Webbed Acorn, viscous web fluid coats the ground alongside the explosion, leaving behind a sticky Web Area. Enemies within suffer a continuous Slow that scales into a Stun if they linger too long.

Web Area Range
4m spherical radius
Web Area Damage
2.5/hit, 10 times per second
Web Area Duration
3s
Special Effect
Stunned after remaining in the web zone for 2s