Iron Man
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Iron Man

Anthony "Tony" Stark

Base stats

Health
250
Speed
6 m/s

Armed with superior intellect and a nanotech battlesuit of his own design, Tony Stark stands alongside gods as the Invincible Iron Man. His state of the art armor turns any battlefield into his personal playground, allowing him to steal the spotlight he so desperately desires.

Official stats PC ยท Quick Play

Win rate
50.94%
Pick rate
3.27%
Duelist rank
#8of 27
All ranks and platforms

Iron Man Abilities

Pick an ability to see its full description and every official stat.

Attack

Repulsor Blast

LMB

Fire nano pulse cannons forward

Damage
35
Casting
Straight-line projectile that generates a spell field upon impact
Ammo
100
Critical Hit
No
Special Mechanic 1
After firing the one-handed repulsor twice in a row, the next attack will fire two repulsors at once
Special Mechanic 2
Repulsor Blast and Unibeam share the same ammo count
Projectile Speed
60m/s
Range
3m spherical radius
Spell Field Damage
45
Spell Field Damage Falloff
40% falloff at 3m
Fire Rate
1.67 rounds per second
Ammo Consumption
10 damage per round

Two-handed Repulsors

Damage
50
Projectile Speed
80m/s
Range
5m spherical radius
Spell Field Damage
50
Spell Field Damage Falloff
40% falloff at 5m
Fire Rate
1.39 rounds per second
Ammo Consumption
16 damage per round
Attack

Repulsor Blast (Armor Overdrive)

LMB

Fire nano pulse cannons forward

Damage
45
Casting
Straight-line projectile that generates a spell field upon impact
Ammo
Infinite
Critical Hit
No
Projectile Speed
80m/s
Range
5m spherical radius
Spell Field Damage
60
Spell Field Damage Falloff
40% falloff at 5m
Fire Rate
1.33 rounds per second
Attack

Unibeam

RMB

Fire nano pulse cannons forward

Damage
140per second
Casting
Channeled
Ammo
100
Critical Hit
No
Special Mechanic
Repulsor Blast and Unibeam share the same ammo count
Beam Length
25m
Ammo Consumption
10/s
Attack

Unibeam (Armor Overdrive)

RMB

Fire nano pulse cannons forward

Damage
180/s
Casting
Channeled
Ammo
Infinite
Critical Hit
No
Beam Length
25m
Ultimate

Invincible Pulse Cannon

Q

Fire a devastating pulse cannon in the targeted direction, delivering catastrophic damage to the targeted area upon impact

Energy Cost
3400
Casting
Straight-line projectile that generates a spell field upon impact
Projectile Speed
25m/s
Dispersive Spell Field
Length: 15m, Width: 5m, Height: 5m
Damage Over Time
300/s
Explosion Range
10m spherical radius
Explosion Damage
1000
Spell Field Damage Falloff
5% falloff at 10m
Special Mechanic
As the projectile travels, it creates a dispersive spell field that deals Damage Over Time to nearby enemies
Ability

Hyper-Velocity

Shift

Activate Hyper-Velocity state for swift forward flight

Energy Cost
15/s
Movement Boost
100%
Maximum Energy
120
Energy Recovery Speed
10/s
Ability

Hyper-Velocity (Armor Overdrive)

Shift

Activate Hyper-Velocity state for swift forward flight

Movement Boost
100%
Maximum Energy
Infinite
Ability

Armor Overdrive

E

Activate Armor Overdrive state, enhancing the damage of Repulsor Blast and Unibeam

Cooldown
20s
Duration
10s
Bonus Health
100
Special Effect
Each KO while Armor Overdrive is active extends its duration by 2s
Ability

Micro-Missile Barrage

F

When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment

Cooldown
8s
Casting
Scatter-type projectile that generates a spell area upon impact
Missiles
16
Projectile Speed
15m/s
Range
2m spherical radius
Spell Field Damage
20 damage per round
Special Mechanic
Launch missiles directly beneath Iron Man
Ability

Micro-Missile Barrage (Armor Overdrive)

F

When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment

Cooldown
6s
Casting
Scatter-type projectile that generates a spell area upon impact
Missiles
18
Projectile Speed
60m/s
Range
2m spherical radius
Spell Field Damage
15 damage per round
Special Mechanic
Launch in the direction of Iron Man's crosshair
Team-Up

Nano Tech

When Iron Man, Ultron and Squirrel Girl team up, Ultron's Encephalo-Ray upgrades to Nano-Ray, firing a beam that pierces through all characters, dealing continuous damage to foes while healing allies; Squirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion!

Team-Up Bonus
5% Damage Boost

Iron Man Win & Pick Rates

Platform
Highest win rate
Diamond 52.74%
Lowest win rate
Celestial & above 48.21%
Official win and pick rates of Iron Man by mode and rank on PC
Mode / rankWin rateWin rate compared with 50%Pick rate
Quick Play50.94%3.27%
Competitive, all ranks51.82%3.26%
Bronze49.64%4.62%
Silver50.50%3.99%
Gold51.66%3.68%
Platinum52.48%3.47%
Diamond52.74%3.11%
Grandmaster51.65%2.37%
Celestial & above48.21%1.17%

Source: Marvel Rivals Hero Hot List ยท Official update of Sep 8, 2026

Iron Man Team-Ups

Gamma Charge

E

WithHulk

Base effect

Upgrade Armor Overdrive to Gamma Overdrive. In this state, Iron Man gains a Gamma Shield and can fire significantly stronger Repulsor Blasts and Unibeams.

Cooldown
20s
Duration
10s
Ability Duration Extension per Assist/Kill
2s
Pulse Cannon Projectile Hit Damage
50
Pulse Cannon Spell Field Damage
65
Pulse Cannon Spell Field Range
5m spherical radius
Pulse Cannon Damage Falloff
Falloff starts at 0.3m, down to 40% at 5m
Unibeam Damage
20/hit, 10 times per second

Enhanced effect

When teaming up with Hulk, releasing Invincible Invincible Pulse Cannon generates a Gamma Shield and heavily infuses the blast, creating a Gamma Pulse Cannon. Its radiation creates a massive damage increase while the projectile flies

Gamma Shield Health
75
Gamma Shield Max Duration
2s
Dissipation Damage
45

Thunder Overdrive

E

WithThor

Base effect

Enhance Unibeam both in and out of Armor Overdrive. When fired, a ring of volatile lightning energy forms, dealing bonus damage to enemies caught near the beam's edge.

Unibeam Outer Ring Range
0.75m radius
Unibeam Outer Ring Damage
7/hit, 10 times per second
Unibeam Damage
14/hit, 10 times per second
Thunder Overdrive Unibeam Outer Ring Range
1.2m radius
Thunder Overdrive Unibeam Outer Ring Range
8.5/hit, 10 times per second
Thunder Overdrive Unibeam Outer Ring Range
18/hit, 10 times per second

Enhanced effect

When teaming up with Thor, Armor Overdrive cooldown is massively reduced.

Thunder Overdrive CD Reduction
5s